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Mutable Image


This is the Mutable image example which shows how to create the mutable image using canvas class. In this example the ImageCanvas1 class extends the Canvas class to create the image as below:

  • image = Image.createImage(100, 20);       
  • Graphics graphics = image.getGraphics();       
  • Font font = Font.getFont(Font.FACE_SYSTEM, Font.STYLE_PLAIN,  Font.SIZE_MEDIUM);       
  • graphics.setFont(font);       
  • graphics.setColor(255, 0, 0);       
  • graphics.fillRoundRect(0,0, image.getWidth()-1,  image.getHeight()-1, 20, 20);        
  • graphics.setColor(0, 0, 255);                  
  • graphics.drawString(message,(image.getWidth()/2) -  (font.stringWidth(message)/2), 0, Graphics.TOP | Graphics.LEFT);


And to paint the image we are using paint() function.

The Application is as follows:


Source Code of MutableImageExample.java

import javax.microedition.midlet.*;
import javax.microedition.lcdui.*;

public class MutableImageExample extends MIDlet{
  private Display  display;
  private ImageCanvas1 canvas;

  public MutableImageExample(){
    display = Display.getDisplay(this);
    canvas  = new ImageCanvas1(this);

  protected void startApp(){

  protected void pauseApp(){}

  protected void destroyApp(boolean unconditional){

  public void exitMIDlet(){

class ImageCanvas1 extends Canvas implements CommandListener{
  private Command exit;
  private MutableImageExample midlet;
  private Image image;
  private String message = "Core J2ME Example";

  public ImageCanvas1(MutableImageExample midlet){
    this.midlet = midlet;
    exit = new Command("Exit", Command.EXIT, 1);
      image = Image.createImage(10020);
      Graphics graphics = image.getGraphics();
      Font font = Font.getFont(Font.FACE_SYSTEM, Font.STYLE_PLAIN,
      graphics.fillRoundRect(0,0, image.getWidth()-1
font.stringWidth(message)/2)0, Graphics.TOP | Graphics.LEFT);
    }catch (Exception e){

  protected void paint(Graphics g){
    if(image != null){
      g.drawImage(image, getWidth()/2, getHeight()/2, Graphics.VCENTER 
         | Graphics.HCENTER

  public void commandAction(Command c, Displayable d){
    String label = c.getLabel();


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